A VR puzzle game centred around custom spell crafting. Designed to shift the focus from predetermined solutions to the creative solutions generated by each player.

A multiplayer versus match 3 game where players charge up attacks by matching blocks and creating combos and chains. Expend charge to attack or use unique abilities to strategise.
A serious game intended to communicate meaning. Interact with others in the school grounds to explore the impacts of your actions in this modern society.
A third person shadow-based stealth game where players must complete objectives and then reach the level's exit. Players have access to shadow teleportation and storm grenades to accomplish this.
A level editor for a brick genre game. It can generate levels from images and can also be used to
hand-make levels brick by brick.
A small racing game with 3 tracks of increasing difficulty. It features checkpoints, a mini map and lap time analysis.
A Touhou Project fangame I've been working on as a personal project since the end of 2014. Designed to achieve a balance between official and original content while offering a new twist: power surge and point barrier.
